UAZ Buhanka
Blender · Substance Painter · Unreal Engine 5
3D Artist · Creative Technologist
Game-ready assets · AI-assisted pipelines · Real-time worlds
What I deliver
Game-ready assets that ship.
Cinematic presentation built for real-time.
AI-assisted pipelines, production-speed.
From block-out to final render.
Blender · Substance Painter · Unreal Engine 5
Blender · Substance Painter
Blender · Unreal Engine 5
Mood boards, material studies, scale references. Build the visual language before touching geometry.
Proportions and silhouette locked fast. No detail before form is solved.
Surface detail sculpted or modeled for baking. Every edge has intent.
Normal maps, AO, curvature. Clean UV islands for texel density consistency.
PBR material authoring. Physically grounded wear, dirt, and age layers.
Final presentation in Lumen or Three.js. Asset ready to ship to production.
Let's work together
3D assets, environment art, real-time scenes, AI-assisted pipelines. Warsaw-based, remote-ready.